Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Difficulty balancing is a supremely subjective topic, with different players finding challenges in all manners of gameplay mechanics and systems. What some players may find difficult, others may find ...
Most gamers have experienced a game that was so easy that it became dull, or, in contrast, a game that was so difficult, the experience was more frustrating than fun. Both extremes are problematic for ...
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