
Forums - Epoch Mod Community
Jun 24, 2024 · Resources A2: Epoch Mods A2: Epoch Events A2: Epoch Tools A2: Custom Bases A2: Tutorials Post your control panels, stats, tools, or just about anything made for or with DayZ Epoch …
EpochMod.com - Arma 3 Mod
Epoch Corporation Started by two mysterious brothers (their names since lost to history) in 2013 the Epoch Corporation started as a software development and services company. Eventually expanding …
Epoch Survival - Epoch Mod Community
Nov 19, 2022 · Epoch is set in the year 2035, just two years after a massive world wide extinction. The exact cause is unknown and the only people left are clones with no memory of the past. Documents …
Helpful Client Epoch Launcher Guide - Epoch Mod Community
Oct 3, 2014 · Hey Guys/Gals, Many questions about the Epoch Arma 3 Launcher, I hope this clears up some questions. First Step: Download the launcher here: Click Here Second Step: Extract the files - …
A3 Epoch v1.3.3 Update - Epoch Mod Community
Jun 3, 2020 · Hotfix for Arma 3 Epoch 1.3.3 We have pushed a small Hotfix for Arma 3 Epoch 1.3.3 This only apply to the @epoch client files! But Server Admins have to make sure that they also update …
[Solved] signature mismatch and ...are not signed ... - Epoch Mod …
Aug 5, 2018 · All Activity Home ArmA 3 Q&A Section Server Install [Solved] signature mismatch and ...are not signed by a key accepted by this server
[Release] UEP BattlEye Extended Controller Installer - Epoch Mod …
Jul 28, 2014 · UEP BattlEye Extended Controller Installer This is an installer created by me under the Unified Epoch Project to allow server hosters to easily and properly install BEC into their servers on …
Wrong Signature Kicks - General Discussion. - Epoch Mod Community
Apr 1, 2014 · Been having a difficult time figuring out what the issue is. Only a couple of players (including myself) are getting kicked for Wrong Signatures. For instance: Wrong signature for file …
A3 Epoch v1.3.2 Update - Epoch Mod Community
Nov 2, 2019 · Client side Scripts: _vehicle call EPOCH_interact; Server side Scripts: _vehicle call EPOCH_server_save_vehicle; To adjust the new BaseLock-Time, use "vehicleLockTimeHome" in …
Vehicle Locking System - Discussion - Epoch Mod Community
Mar 6, 2015 · The variables associated with this object might include an identifier (could be alphanumeric or numeric) that tells Epoch which vehicle it unlocks using a system of unique vehicle …